Bell the Cat

Art: Sorcery, Enchantment, Naming

Ruling Planet: Mercury, Neptune

Sphere: Common

Using a bell of the caster’s choice, the dweomer makes uses the voice of that bell to announce the presence of the creature, being, or object to which it is tied by the dweomer, as a sort of proximity alarm to last for the DUR.

As long as it is used to anchor the dweomer, the bell used has no voice except to the hearing of those who participate in the dweomer, NOT including the subject who has been “Belled”. Should the bell used in the casting be taken from the caster’s ownership and given to the one “Belled”, the charm is broken, as surely as if it had been dispelled.

The caster may share the sounding of the alarm with others, if he chooses, but doing so raises the casting DV with a Progressive modifier, per person with whom it is so shared. Otherwise, the caster is the only one who can hear the ringing of the Bell when the charm is triggered.

IF anyone attempts to ring the bell while the dweomer remains, all those designated to hear its warning then hear the bell ringing, however, the one ringing the bell hears nothing, unless he be one of those included in the charm.

When the target that has been “Belled” comes, is carried, or otherwise arrives within (SPT x POT) yards, the caster can hear the gentle ringing of the bell.

From the ringing, the caster (and those whom the caster has also designated as able to hear it) the practitioner can tell the general direction in which the subject wearing the “Bell” lies, by the four cardinal compass points and the four secondary compass points, but no more specifically than that. The tone, volume and the urgency with which the “Bell” rings tells the caster whether the target lies at long range (full to 1/2 distance), accompanied by a gentle ringing every few minutes, or medium range (1/2 to 1/4th distance), short range (1/4th to 1/10th), or point blank (1/10th or less), point blank range being accompanied by as harsh and violent a ringing as the bell chosen can make. This persists continuously until dismissed, the subject creature, being, or object gets within (SPT) feet OR when it actually enters the caster’s sight or presence, should the walls, doors, shutters, etc. of some structure have stood between them (whichever distance is smaller, GM’s discretion), or the bearer of the charm retreats again.

IF the “Alarum Charm” is not already in the practitioner’s repertoire, as well, the “Bell the Cat” skill provides the practitioner with a bridge to it, giving him the means and background to research it and develop a treatise on it and learn it by virtue of his own studies and practice.

This charm can only be resisted when applied directly to a creature or being.

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