Reign of Gloom/Shadow/Darkness, Veil of –; Reign of Light/Glare, Veil of –

Art: Naming, Glamourie

Ruling Planet: Pluto, Neptune (Glamourie)

Sphere: Common

This charm suffuses the AoE with a shadowless polarized light creating optimal conditions for making sighting checks within the AoE, or raising the ambient light to a degree where a Glare penalty of up to (POT) is imposed within the AoE,

Conversely, it can be used to manifest a pervasive Gloom imposing a penalty of up to (POT) throughout the AoE designated,

If the Gloom or Glare penalty imposed by the charm is equal to or greater than the AWA score of any located in the AoE, the Gloom or Glare is considered impenetrable to them and they are rendered blind so long as they remain there. All skills that normally rely on sight reduced to 1/4th normal AV for those so affected, those based on the assumption of sight eliminated, GM’s discretion.

If the AoE is already subject to Glare or Gloom penalties due to pre-existing conditions (GM’s discretion) and the caster wishes to change the light level to the opposite end of the spectrum, the POT can be devoted to neutralizing the existing Glare or Gloom penalty, point by point, and the balance of any remaining POT used to push the light level into the opposite end of the spectrum (from Gloom up into Glare or Glare down into Gloom), raising the resulting Gloom or Glare to the point of penalty, again point by point.

At the caster’s discretion, this charm may be rendered as a Veil.

The “Veil of Glare/Gloom” aspect draws a Veil of gossamer shadow or light sufficient to cloak that which is located on one side of it from the sight of those on the other side. The Veil may total as much as (MGA + POT) yards in height and length and roughly (POT) inches in thickness, but may run in any configuration the caster desires.

Such is the density of the Veil that those on one side of it may only see dim, flat silhouetted shapes of the objects, creatures and/or beings on the other side of it, differentiated only by darkness of tone, as all color is essentially washed out. Only those creatures, beings or objects that are no more than [(victim’s AWA) – (Gloom/Glare POT)] yards, minimum one (1), from the Veil may be seen even this well. Beyond this distance, observers are able to see nothing but a gray or brilliant haze.

Any attempt to see through the Veil so as to recognize shapes, and especially specific persons already known, requires a Searcher/AWA check on d100 vs. [(POT) + (caster’s MGA att. mod.)], + the number of feet by which any given object, creature or being is located beyond the other side of it. This DV is lowered by the (modified) STA of creatures or beings or the Size of any objects.

The Veil works the same from both sides. Only the Glamourie form of this charm may ne made to work only from one side, after the fashion of a two-way mirror.

Only the Glamourie form of this charm can be resisted, and only within the unique parameters described for Glamourie.