Conjure Shadows of the Past

Art: Divination

Ruling Planet: Moon, Pluto

Sphere: Common

This dweomer conjures a series of visions, raising physically insubstantial phantoms which re-enact the events of the past having transpired within the AoE within (DUR) time as allowed by POT, but counted back through time into the past from the point in time of the dweomer’s casting, for the caster’s benefit.

It is up to the caster to use enough POT to make the DUR into the past yield a significant or useful period of time.

The events replayed by the phantoms conjured begin at the limit of the time into the past the dweomer can penetrate and play from there forward to the present, unless the caster dictates otherwise. This has the potential for occupying and even wasting a great deal of time. As the period of the past available for the caster’s perusal can be quite long and most of the events transpiring during that time very likely holding no interest at all for the caster, he will be able to effectively “scan” through the visions and events played out by the phantoms conjured. This may be done in one of two ways; the first allows the caster to dictate a specific date and time from which the events will be replayed. This may be changed and repeated as desired without restriction or penalty; the second allows the caster to skip along the emotional high-points of events in the AoE, as these will be the easiest to find. In this approach the visions will stop to replay only those events permeated by high emotion, great love, bitter hate, tears of sadness or of joy, verbal and especially physical violence. The actual events replayed may be nothing more than one person watching another pass by, but the emotion between them be sufficient in tenderness and love or bitter rivalry and hatred to make the dweomer stop and take note. This approach is best when the caster is not quite sure who it is he is looking for or exactly the nature of the events he is looking for.

Events viewed are seen from a point of view dependent upon the caster’s own position within the AoE, in relation to the action. To better his vantage point and obtain more complete knowledge of the events viewed, the caster may move about freely within the AoE. These visions are completely intangible and only visual in nature. The caster may interact with them in no way whatsoever except for moving about among them to change his vantage point in order for him to catch details more clearly.

The visions may be scrutinized, replayed or even frozen on a single moment in the caster’s sight in order for him to glean all the pertinent information that he may desire for the magick’s DUR as allowed by POT if tied-off, normally, or for as long as the caster chooses to maintain the dweomer, as applicable. If the caster leaves the confines of the AoE, the dweomer is broken and the visions dismissed.

The visions conjured are visible only to the caster, only flutterings of movement may be peripherally perceived by others, and then only by those who are members of one of the magick-wielding trades, or who have or have been gifted with the Sight.

The caster can hear all sounds, noises and conversations accompanying the Shadows conjured, or such sounds as might enter the AoE from outside it, also heard by the Shadows at the time from which events are being replayed, smell all scents prevalent in the AoE, but the practitioner is limited to memories affecting only these three senses.

This charm is directly related to and derived from the “Read” skill, more specifically the “Read Object” skill.

IF the character has learned the “Read Object” skill and is not trained in this one, he may research the “Conjure Shadows of the Past” skill and develop it on his own from his “Read Object” skill. “Shadows of the Past” is then tracked separately in SL during play, according to the use it gets, normally, BUT does NOT require a skill slot of its own in the character’s trade memory but is considered as part and parcel of the “Read” skill for that purpose.

IF it is not already in his repertoire, this charm provides the practitioner with a bridge to the “Walk in Another’s Shoes” charm, giving him the means and background to research it and develop a treatise on it to an extent that he may learn it by virtue of his own studies and practice.

This dweomer may not be resisted.

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