The source of the character’s Musician skill will determine how many instruments he is proficient with. Finishing School and Grammar School will allow only the character only one instrument skill. Taking Musician alone from the among the Petty skills will also allow the character (AWA ÷ 4) instrument skills, minus 1 for free commoners, minus 2 for landbound commoners. The Musician skill arising from the Minstrel or Troubador trades will allow up to (AWA ÷ 4) skills. Up to (AWA ÷ 4) instrument skills may be bundled together to fill a single AWA skill-slot. Instruments with which the character may cultivate skill include the lute, cornett, lyre, dulcimer, harp or smaller wire-strung Clàrsach (Scots Gaelic for harp), racket, mandolin, flute, tibia, syrinx (Pan pipes), clavichord, fiddle, lituus or trumpet, shawm, pipe organ, and the like, those in use in the period of the game, or slightly thereafter. This listing is fulsome but not intended to be definitive. If a player finds another instrument also from the period (or close enough, GM’s discretion) that is not listed, he should bring it to the attention of the GM and request it for his character, if desired.
The player will please note that the character’s own Voice is considered an instrument skill for the purposes of the Musician skill, as well. No character is able to carry a tune in any sort of pleasing tone without the training indicated by taking a skill for it here.
In regards to any Instrument skill, especially the Voice, everyone can can be taught enough for family get-togethers and gathering around the campfire for a beer and a song, but to develop a skill and especially a presence and quality to the sound produced that is worthy of performing for pay, that will require a Talent.
For the Quick Method character, the talent is assumed, at a level equal to the character’s CHM score.
For the Custom Method character, each level must be purchased, in the same manner as a poet or Troubador’s Muse, up to a level equal to the character’s CHM score if he wants to be able to pursue it to the utmost of his ability.
The player will please note that each instrument skill in the character’s portfolio as a Musician is tracked with SP’s and SL’s individually, according to the use it gets in play.
The character is required to practice each of his instrument skills for no less than (SL) hours over the course of every [(AWA ÷ 4) + SL] days. If the character fails in this, his AV’s will suffer as he loses his edge until the time missed has been made up. This penalty is (1 per 4 hours of practice missed) as long as the deficit remains.
The att. mod. for the Musician skill is based on the character’s CHM and CRD scores.
The DV for singing, playing an instrument is determined by the character himself, in the same manner as a Dancer’s dances or a Cook’s recipes, depending upon how difficult a piece he picks to perform. The character should probably be allowed to slide without a check in performing any piece for which his AV is double the DV or for which he has a 80% chance of success or better except in high-stress circumstances such as in a competition, or when playing for a crowd or high profile patron(s), where his reputation is on the line. Under those circumstances, the character should be required to make checks for each song performed, normally.
In general, common simple ballads, chants, and popular church hymns and tavern ditties will have the lowest DV’s (1 to 4 or 5), though this may be as much as doubled if the piece is particularly long. If this is the case, the GM should use the base to determine whether the character can attempt it. If the d100 check is missed in the attempt, the amount by which the roll was missed will determine how much of the piece was left to play before losing it.
More politically oriented tunes, satires, less popular church hymns, and the latest popular tunes in the towns and courts of the lower nobility will have a base DV of 5 to 9 or 10, modified by their length (as much as double the DV, as above).
The finer courtly music will have DV’s starting at 10, while the DV’s for playing music written by musicians to challenge the skills of other musicians and entertain royal and high noble courts, especially in the manner of the intricate finger-work required of classical Spanish guitar or the lilting runs and difficult rhythms of a skirling Celtic pipe or harp or fiddle/vielle, will have DV’s starting at 20, but this may be modified by their length (again, as above).