Optional Rules:  Overexposure to Magick

The dangers inherent in the use of magick can be subtle. The greater one’s exposure to magick, the greater is the danger. Many characters get used to the idea of having a Wizard around and enjoying the benefits of his knowledge and Power, falling into the habit of surrendering to it on a regular basis. Although it doesn’t occur to most, they are actually allowing the Wizard to repeatedly impose his will on them and wrap them in his magick, willingly waiving any attempt at resistance that might be made. Over time, their effective HRT score AND their M-RES towards that particular Wizard gradually erodes and crumbles away.

When a character constantly allows a Wizard to cast his magick upon him, the character’s effective HRT and M-RES scores towards any and ALL that practitioner’s magicks is gradually lowered.

 For every (recipient’s HRT) points of POT in magick any one creature or being receives (willing or not) from the same practitioner within the span of (caster’s HRT + TR) days, its effective HRT and M-RES scores are reduced by 1 point.

The HRT score as reduced by exposure to the practitioner’s magick is plugged into the equation for determining M-RES, accelerating the progress of the process. Those benefitting from the charms of multiple practitioners of magic in the party may end up with several different M-RES scores, one for each of the practitioners whose charms they receive benefit of.

Members of the trades practicing magick are just as susceptible, but have a bonus of (TR) to the (HRT) allowance in POT they may accept without penalty.

IF the subject’s HRT score drops 5 or less towards any given practitioner as a result of the application of this rule, he loses any ability to try to resist any will-binding or spirit or perception-altering charms cast on him by that practitioner and any Contested HRT Roll he might otherwise be granted to break free of the same. In addition, he must make successful HRT checks on d100 to resist even the mundane suggestions and persuasive abilities of the practitioner in question in everyday situations (GM’s discretion), especially attempts to manipulate or dominate him by the use of mundane Siver Tongue or Player skills or raw CHM.

IF the character’s effective HRT score drops to zero (0), he loses any ability to try to resist even the mundane suggestions and persuasive abilities of that practitioner, especially the use of mundane mundane Siver Tongue or Player skills or raw CHM. He must simply acquiesce and follow all suggestions as agreeably as is normal for his personality.

IF the subject’s M-RES score reaches zero (0) in regards to any given practitioner’s charms due to a common practice of accepting them, he loses any further recourse to M-RES in regards to any works of magick cast by that practitioner which he might otherwise be entitled to, until such time as this penalty wears away and he is restored to normal M-RES.

Only time spent free of that practitioner’s works of magick and personal influence (even simple presence) allows the gradual restoration of a character’s agency and ability to resist, but only after the last of the magicks of the Wizard in question still affecting the character have expired.

Once this occurs, the penalties fade at a rate of 1 point every [(caster’s TR) + (CHM att. mod.) + (HRT att. mod.)] days, during which time he must remain free of that practitioner’s magick and shun his company (keep him farther than AWA yards away).

Animals, even those domesticated, may not be coaxed or coerced to waive their M-RES by any means; the caster must always make a check vs. an animal’s full M-RES to affect it, regardless of whether they are kept for domestic service or as pets or not. The only exception to this rule lies in ensorceling creatures or beasts that have been subdued by a Witch or Druid’s dweomer binding them in friendship or service (GM’s discretion).